System Shock 3 Team ‘No Longer Employed’ Report Says
Other / 9. 2. 2020

The entire team behind the upcoming System Shock 3 is “no longer employed” at developer OtherSide Entertainment, according to a report from VideoGamesChronicle. This follows previous reports of other core members of the team announcing their departure over the past five months, including System Shock 3’s writer and director, lead programmer, and others. Just this week, design director Chase Jones changed his LinkedIn profile to reflect the end of his time at OtherSide. The anonymous source also stated that System Shock 3 was “critically behind” in its development. We last saw how the game was progressing in a gameplay trailer released back in September 2019, which showed off the return of the iconic gaming villain/rogue A.I. SHODAN. [ignvideo url=”https://www.ign.com/videos/2019/09/11/system-shock-3-gameplay-trailer”] An anonymous poster claiming to be a developer from OtherSide posted on RPG Codex, explaining some additional background info. “The only reason I’m posting is because I saw so much confusion about the state of the company and the project I thought some first person information would be welcome,” the user wrote. “I never suggested we were halfway done, core systems are a great foundation for a game but most of the work is content development which we were critically behind…

Kingdom Hearts HD 2.8 Final Chapter Prologue looks set to release on Xbox One later this month
Other / 9. 2. 2020

It looks like Kingdom Hearts HD 2.8 Final Chapter Prologue might be coming to Xbox One later this month. As spotted by Gematsu, a Microsoft store listing briefly popped up before it was promptly deleted again, intimating it was premature confirmation that the game is set to debut on Xbox One on 18th February 2020. Just like it’s Sony sibling, it will contain the following games in a single bundle: Read more

Report: System Shock 3 development team is “no longer employed”
Other / 9. 2. 2020

The System Shock 3 development team has reportedly been let go by developer OtherSide. In a report by our sibling site VGC, an anonymous post purportedly from a former OtherSide Entertainment developer has confirmed the entire team is “no longer employed” and that the game was “critically behind”. The news comes after the departure of several other key colleagues who have left the studio in recent months, including the game’s writer, director, design director, and lead programmer. All shared the news via their LinkedIn profiles. Read more

Star Citizen tech in-depth: seamless scaling from gas giants to detail-rich alien worlds
Other / 9. 2. 2020

Cloud Imperium Games’ Star Citizen is a unique proposition: a game designed from the ground up to support the seemingly limitless scalability and scope of the PC platform – something of a rarity in the multi-platform age. Unfettered by the limitations of the current-gen consoles, CIG’s efforts stand apart simply by virtue of the fact that it is not beholden to locked, ageing hardware designs – it’s forward-looking in every regard and the way the technology scales and renders everything from a far-flung star system to the smallest piece of debris on a barren moon is an extraordinary technological achievement. Of course, Star Citizen is a game that has attracted plenty of controversy in the way it is funded and related to that, how CIG has interacted with customers unhappy with its extended development. In 2012, the game raised $2.13m from its initial Kickstarter from 34,000 backers with a mooted 2014 release date. Recently, the studio revealed that investment stands at around the $250m mark with over 2.5m backers. The scope of the project has evolved alongside the size of its backing. An actual release date for what could be considered an actual game remains unknown but this clearly isn’t…

VR software reunites a grieving mother with the young daughter she lost 4 years ago
Other / 9. 2. 2020

Content warning: This story contains upsetting content. Reader discretion advised. A South Korean TV show has documented how virtual reality software has enabled a grieving mother to communicate again with her young daughter, Nayeon, who died in 2016. As reported by Aju Business Daily (thanks, PC Gamer), the documentary “I Met You” tells the story of Jang Ji-sung and her daughter Nayeon, who died from an incurable disease at just seven years old. First aired on 6th February, the show followed the development of the VR production for eight months as the team “used VR technology to implement Nayeon’s face, body, and voice”. Read more

Platinum Games adds new stretch goals as The Wonderful 101: Remastered Kickstarter exceeds $1.5m
Other / 9. 2. 2020

The Wonderful 101: Remastered’s Kickstarter campaign has been so successful, it’s smashed its $1.5 million (£1.16m) stretch goal, prompting Platinum Games to add even more goals. Platinum Games exceeded its funding challenge for The Wonderful 101: Remastered less than four hours into its Kickstarter campaign, meaning it is now coming to PC, PlayStation 4, and Nintendo Switch. As Matt described at the time, The Wonderful 101: Remastered sees Platinum’s 2013 Wii U oddity – “a vibrantly hued action-adventure in which players help an ever-expanding throng of morphing superheroes save the city” – getting the update treatment on modern platforms. Read more