Rockstar Games VP Dan Houser Leaves Company
Other / 4. 2. 2020

Take-Two Interactive Software recently announced that Dan Houser, vice president of creative at Rockstar Games, will soon be leaving the company.  According to the announcement, Houser took an extended break starting in the spring of 2019, but his last official day at the studio will be on March 11 of this year.  We reached out to Take-Two for a statement, which confirmed that “Sam Houser’s role with Rockstar Games, which he founded in 1998, remains unchanged.” Sam Houser is Dan’s brother. Dan Houser is one of the co-founders of Rockstar Games and was instrumental in its success developing franchises like Grand Theft Auto and Red Dead Redemption. We wish him the best in his future endeavors. Only time will tell if this change affects the future of Rockstar and parent company Take-Two Interactive.  [Source: StreetInsider]

Xbox Insider Release Notes – Delta and Omega Ring (2002.200131-2000)
Other / 4. 2. 2020

Hey Detla and Omega ring users! Today’s Xbox Insider Release Notes highlight the latest fixes, known issues, and features coming to your console. Starting at 6:00 p.m. PT today, users will receive the latest 2002 Xbox One system update (build: 19H1_RELEASE_XBOX_DEV_200218363.9127.200131-2000). Keep reading for more details. System Update Details: OS version released: 19H1_RELEASE_XBOX_DEV_200218363.9127.200131-2000 Available: 6 p.m. PT – February 4, 2020 Mandatory: 3 a.m. PT – February 5, 2020 Fixes for Delta and Omega We’ve heard your feedback, and we’re happy to announce the following fixes have been implemented for this 2002 build: My Games & Apps Fixed an issue with moving pinned icons within Groups losing navigation focus. Notifications Users should no longer receive notifications for friends coming online with Do Not Disturb mode enabled.  System Various updates to properly reflect local languages across the console. Known Issues for Delta and Omega We understand some issues have been listed in previous Xbox Insider Release Notes. These issues aren’t being ignored, but it will take Xbox engineers more time to find a solution. We appreciate your patience at this time! Audio We’re aware of an issue where users who enable Dolby Atmos formats (Home theater or headphones) on their console…

Code Vein has sold over one million copies since September
Other / 4. 2. 2020

Code Vein, Bandai Namco’s action RPG inspired by the Souls series, has sold over one million copies. Code Vein hit over one million copies sold within five months of its fall release. The game’s official Twitter account announced the new good news today. Dearest Revenants, we’d like to raise a glass of our finest blood to you. Thank you for making #CodeVein a success! pic.twitter.com/Un5JTl5dpx — Code Vein (@CodeVeinGame) February 4, 2020 Released in September 2019, Code Vein is set in a post-apocalyptic world with Gothic elements. It features interconnected dungeons where you will unlock mysteries surrounding Vein. As you progress, you will face tougher challenges and can adapt your loadout of abilities and weapons to better handle what you’ll face. The game also features co-op, but you also have an AI companion. Available on PC, PS4, and Xbox One, the first DLC was released last week and two more drops are on the way. If you are on the fence about picking it up or are interested in it, give Alex’s review of the game a read. The post Code Vein has sold over one million copies since September appeared first on VG247.