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6. 1. 2020 – GamingHub
CES 2020 PC highlights: 360Hz and Mini LED monitors, new G-Sync OLEDs and a killer feature for VR
Other / 6. 1. 2020

CES 2020 kicks off today, bringing with it a host of PC gaming announcements from Asus, Nvidia, Lenovo and LG. While most of the news is pretty standard, there are a few surprises too – including the first 360Hz gaming monitor, ray tracing and DLSS support for a popular recent game and a truly impressive 4K Mini LED monitor. While most of the hardware announced today is high-end, you can expect the features that debut here to trickle down to more affordable models in the months to come, making this a good chance to see how the PC gaming industry will progress in 2020. Here are the highlights thus far. Let’s start with that 360Hz monitor. It’s called the Asus ROG Swift 360Hz, and unsurprisingly it can draw 50 per cent more frames per second than a 240Hz monitor, making for a more fluid experience. Of course, generating that many frames requires both a high-end PC and a relatively old game – think esports titles like Counter-Strike, Overwatch or League of Legends. The monitor runs at 1080p – no surprises there – and supports full-fat G-Sync all the way up to 360Hz. Other specifications are missing at present, including the…

Xbox Series X’s Processor Is Engraved With 8K
Other / 6. 1. 2020

Not many of us ever open up our new consoles, but if you do take apart Microsoft’s Xbox Series X later this year, you’ll discover that the processor powering the machine is engraved with “8K.” Earlier today, Microsoft’s head of Xbox Phil Spencer changed his twitter profile picture to an image of the new Xbox’s chipset, which is based on AMD’s Zen 2 architecture. Pretty powerful stuff! When it comes to video, 8K refers to a display with a resolution of approximately 8,000 pixels. There aren’t many 8K ready displays on the market yet, but that could change over the lifespan of the next consoles. AMD is also hosting a CES keynote later today, so maybe we’ll learn more then. [Source: Destructoid]

Arcade1Up Focuses On The Future With New Retro Cabinets
Other / 6. 1. 2020

Today at CES, arcade cabinet maker Arcade1Up announced its newest lineup of gaming machines spanning BurgerTime, Frogger, a new Star Wars cabinet, and more.  While the company is focused on creating classic arcade experiences in the home, Arcade1Up is also ushering its cabinets into the present. While no release date was given, the company announced a collection of NBA Jam, NBA Hang Time, and NBA Jam Tournament Edition that allows for online play between cabinets. Arcade1Up also announced that its next cabinet, a limited edition collection of classic arcade games including BurgerTime, Bad Dudes, Caveman Ninja, and Karate Champ, would start shipping March 1, and that fans can pre-order the new machines starting today for $399. You know what time it is? It’s BurgerTime! Arcade1Up is giving you all a New Year’s present with this 3/4-scale home arcade machine featuring BurgerTime, Karate Champ, Bad Dudes, and Caveman Ninja. Pre-orders start today, only on https://t.co/CKlvGKi27n!#CESin2020 #CES pic.twitter.com/KCcOo7ykaL — Arcade1Up Official (@arcade_1up) January 6, 2020 On top of all the arcade goodness, Arcade1Up will be partnering with Zen Studios to create new experiences in the pinball games arena. For more on gaming tech, be sure to check out Phil Spencer’s tease of Xbox’s new…

New Dragon Ball Z: Kakarot Trailer Claims Game Will “Answer Some Burning Questions To The Dragon Ball Z Lore”
Other / 6. 1. 2020

Click to watch embedded media CyberConnect 2 and Bandai Namco’s upcoming Dragon Ball Z: Kakarot open-world RPG is filled with story moments, some apparently answer “burning questions” Dragon Ball fans have been waiting for. We don’t know what the questions are, but we won’t have long to wait, as the game is slated to launch on PlayStation 4, Xbox One, and PC on January 17. The trailer, which unfolds like a commercial for the animated show, teases the story moments, and also does a nice job of walking through the activities players will be engaged with, which range from flying and fighting to the more mundane (and exciting) fishing and eating. Dragon Ball Z: Kakarot explores the Frieza, Cell, and Buu sagas. Players will likely be taking deep dives into all of these classic tales, and if the trailer can be believed, will learn more about them in meaningful ways.

Crytek seeking to dismiss lawsuit against Star Citizen studio until release of Squadron 42
Other / 6. 1. 2020

Crytek is looking to delay its suit against Cloud Imperium Games. The creators of the CryEngine are seeking to dismiss its own lawsuit against the developer of Star Citizen, according to legal documents shared by Reddit user RiSC1911. Crytek now hopes to wait until the release of Star Citizen’s single-player counterpart Squadron 42 before it continues its suit. In a document filed January 2, Crytek now seeks to reschedule the trial to October 13 when Squadron 42 is expected to have launched. “Based on CIG’s responses to certain written discovery, which Crytek contends revealed new information regarding the ripeness of one of Crytek’s existing claims, Crytek wished to voluntarily dismiss its claims against CIG without prejudice, with the intention of refiling the suit against CIG following the release of Squadron 42 by CIG,” the court filing reads.   Crytek first sued the developer over a breach of contract last year when the studio reportedly began developing the two titles while only having a license to develop one. Cloud Imperium Games said at the time it had switched from CryEngine to Amazon’s Lumberyard engine for Squadron 42. “This case has been marked by a pattern of CIG saying one thing in…

Xbox Insider Release Notes – Alpha Ring (2002.200101-2000)
Other / 6. 1. 2020

Hey Alpha ring users! Today’s Xbox Insider Release Notes highlight the latest fixes, known issues, and features coming to your console. Starting at 2:00 p.m. PT today, users will receive the latest 2002 Xbox One system update (build: 19H1_RELEASE_XBOX_DEV_200218363.9093.200101-2000). Keep reading for more details. System Update Details: OS version released: 19H1_RELEASE_XBOX_DEV_200218363.9093.200101-2000 Available: 2:00 p.m. PT – January 6, 2020 Mandatory: 3:00 a.m. PT – January 7, 2019 Fixes for Alpha We’ve heard your feedback, and we’re happy to announce the following fixes have been implemented for this 2002 build: System Various updates to properly reflect local languages on the console. Known Issues for Alpha We understand some issues have been listed in previous Xbox Insider Release Notes. These issues aren’t being ignored, but it will take Xbox engineers more time to find a solution. We appreciate your patience at this time! Audio Users who have Dolby Atmos enabled and console display settings set to 120hz with 36 bits per pixel (12-bit) are experiencing loss of Dolby Atmos audio in some situations. Workaround: Disable 120hz or set Video Fidelity to 30 bits per pixel (10-bit) or lower. Home Some users have reported seeing a “Something went wrong” error message with code…

Xbox Insider Release Notes – Alpha Skip-Ahead (2004.200104-0000)
Other / 6. 1. 2020

Hey Alpha Skip-Ahead ring users! Today’s Xbox Insider Release Notes highlight the latest fixes, known issues, and features coming to your console. Starting at 2 p.m. PT today, users will receive the latest 2004 Xbox One system update (build: RS_XBOX_RELEASE_200419041.1338.200104-0000). Keep reading for more details. System Update Details: OS version released: RS_XBOX_RELEASE_200419041.1338.200104-0000 Available: 2 p.m. PT – January 6, 2020 Mandatory: 3 a.m. PT – January 7, 2020 Fixes for Alpha Skip-Ahead We’ve heard your feedback, and we’re happy to announce the following fixes have been implemented for this 2004 build: System Various updates to properly reflect local languages across the console. Known Issues for Alpha Skip Ahead We understand some issues have been listed in previous Xbox Insider Release Notes. These issues aren’t being ignored, but it will take Xbox engineers more time to find a solution. We appreciate your patience at this time! Audio Users who have Dolby Atmos enabled and console display settings set to 120hz with 36 bits per pixel (12-bit) are experiencing loss of Dolby Atmos audio in some situations. Workaround: Disable 120hz or set Video Fidelity to 30 bits per pixel (10-bit) or lower. Home Some users have reported seeing a “Something went wrong”…