Hearthstone Card Reveal: This is the Legendary You’ll Get Ahead of the Next Expansion!
Other / 31. 3. 2019

Hearthstone fans don’t have to long to wait until the next expansion – Rise of Shadows – drops, but we’ll actually be getting a little taste of what’s in store ahead of the April 9 (April 10 in ANZ) release date. Yes, much as players were given a copy of Marin the Fox ahead of the release of Kobolds & Catacombs, we’re getting a free legendary minion ahead of Rise of Shadows. Who is this minion? IGN has the exclusive reveal: And it’s free! Continue reading…

March 31st New Preview Alpha and Preview Beta 1904 Update (1904.190329-1920)
Other / 31. 3. 2019

Starting at 2:00 p.m. PST today, members of the Xbox One Preview Alpha and Preview Beta Rings will begin receiving the latest 1904 Xbox One system update (19H1_RELEASE_XBOX_DEV_190418362.2010.190329-1920). Read on for more about the new features, fixes and known issues in the latest 1904 system update.   DETAILS: OS version released: 19H1_RELEASE_XBOX_DEV_190418362.2010.190329-1920 Available: 2:00PM PDT 3/31/19 Mandatory Date/Time: 3:00 AM PDT 4/1/19   New Features: A complete feature list for 1904 is published here https://news.xbox.com/en-us/2019/02/21/new-features-rolling-out-to-xbox-insiders-this-spring/   Fixes:   Audio Numerous audio fixes in the build to address audio across the dashboard, guide, apps and games. We have fixed the issues of No Audio heard from Non-Spatial Audio games when using Dolby Atmos for Home Theater with the LG SJ9 soundbar. Home We have resolved the clock/time is missing from home and the dashboard. Messaging Xbox One Alpha and Beta users we implemented a service change in the new messaging framework.  You should all see your old 1:1 conversations and message history now prior to Jan 2019 when we started flighting this framework.   Please keep the feedback coming! My Games and Apps We have resolved the issue with the Updates section being blank when you had pending game/app updates. Profile Users…

Meet Your New Neighbors in Creaks, Coming Next Year to Xbox One
Other / 31. 3. 2019

At first glance Creaks may look like a dark game, but it’s actually a fun game about being in the dark. Just imagine yourself in a gloomy room. You notice a strange, sneaky figure standing in the corner. Naturally, you get scared, but once you turn on the light, you realize it’s just a harmless coat stand and suddenly, you feel relieved. And amused, perhaps. In Creaks, we turned this principle of imagination and ambiguity into game mechanics. For example, a dangerous looking guard dog will chase you on sight, but as soon as you manage to trap it under a beam of light, it turns into a handy bedside table. Now you can climb this piece of furniture and reach a seemingly distant ladder. Later, as you explore the strange cave-house, you encounter a bunch of different monsters, each with a different kind of behavior. Since the game emphasizes ambiguity, they are not always evil. It’s not a game where light is good and dark is bad – you’ll need to use both of their forms in order to solve various puzzles and make your way to the bottom of this towering mansion. The idea behind Creaks is based…

All Driveclub Content Will Be Delisted From PSN In August
Other / 30. 3. 2019

When Driveclub released in 2014, a lot of fans took quite a liking to the game’s mix of arcade and sim elements for a kind of hybrid experience. It didn’t really show in sales, however, and Sony ended up closing down the developer Evolution. Now Sony has announced that all Driveclub content currently on PSN will be delisted by the end of August and the servers will be shutting down. Revealed on their decommissioned game servers page, Sony explains that single player content will still work, but things like online multiplayer, challenges, or the actual drive clubs will not be available after the August date. At the bottom, Sony also says all content that’s currently being sold on PSN for the game, which includes the game itself, bikes DLC, season pass, and standalone PSVR game, will also be removed from sale. If you own them already, you can keep them, but no one new will be able to buy them. It’s an odd choice and either speaks to a licensing agreement that has run out five years later or Sony just no longer being interested in keeping the multiplayer service open and not wanting to deal with PSN refunds for purchasers…

Valve Teases VR Headset Called Index
Other / 30. 3. 2019

Valve has long been said to be working on its own VR headset, which the company has not been particularly secretive about. The Half-Life developer has been openly hired a virtual reality hardware team to put out their own headset and rely less on the HTC Vive as their primary partner for VR. Now, thanks to a teaser image, it looks like Valve is getting to announce their own headset within the next two months. The teaser page is for a headset which has the words “Valve Index” emblazoned on the plastic shell, revealing at least a name and very few other details. The shape matches prototype images received by UploadVR last year, which at the time boasted a fairly large field of view relative to competitors Vive and Rift. The UploadVR story also suggested that Valve intends to support the headset with at least one piece of killer-app software: a Half-Life title. Beyond that, there are no real details, though it looks like we will hear something in May. It definitely marks a new business strategy for Valve, who seemed to be getting out of hardware by sunsetting Steam Machines and Steam Links over the last year.

Weekend Warrior – Sekiro Continues To Kick Our Butts
Other / 30. 3. 2019

The Division 2 and Sekiro are hot right now at the Game Informer office. Some of us are still in The Division 2’s early hours, while others are grinding for gear in the endgame. Our office masochists, meanwhile, are tackling the unforgiving Sekiro, learning that the journey of a thousand miles begins with a single step. And also a thousand deaths. And maybe swearing. What are you playing this weekend? Drop into the comments and tell us your plans! Javy Gwaltney — my weekend is comprised of pupsitting my partner’s shiba, watching Ingmar Bergman movies, and slashing my way through Sekiro. Ben Hanson (@Yozetty) – The weekend is here! I’m ready to play some more Baba is You on my Switch, and hopefully I’ll find the time to keep playing The Division 2 on PC. I was skeptical about whether I’d get into The Division 2, but Ubisoft eases you into that game like a smooth, bubbly hot tub. Really smart on-ramp for that thing. Other than that, I might check out this RPG called Outward that people are yelling at me about on Steam. Oh, and I’ll be playing more board games like Sheriff of Nottingham. Have a good weekend! Jeff Cork – I…

Explore the Next Frontier with Realm Royale’s New Battle Pass
Other / 30. 3. 2019

Grab your mech suit: Realm Royale is heading to the next frontier! The all-new, sci-fi themed Battle Pass blasts off with 50 levels of content — including the HL-1700 Motorcycle Mount, which you can see above. The fantasy world of Realm Royale is about to collide with a futuristic set of out-of-this-world items! If you’re new to Realm Royale, The Next Frontier Battle Pass is the perfect time to jump in! Face off in a battle royale of up to 99 opponents in Solo, Duo, or Squad game modes. Choose from one of four classes, then loot – or forge – weapons and abilities throughout the course of each match to claim the coveted Crown Royale. Summon your mount at any time to charge into (or away from) battle, and attempt to escape from certain doom in chicken form if you lose a fight! No matter what class you prefer, The Next Frontier Battle Pass has an unlockable class skin for you. Get the drop on your enemies as the half-man, half-robot, all-amazing Six-Shooter Cyborg Assassin, or blaze a trail of vanquished opponents as a futuristic biker with the Cyber Rider Hunter. If you’re looking for something a little more…

Power Rangers: Battle For The Grid Review – A Bland But Serviceable Fighter
Other / 29. 3. 2019

Publisher: nWay Developer: nWay Release: April 2019 Rating: Teen Reviewed on: Switch Also on: PlayStation 4, Xbox One, PC The history of Power Rangers games is sordid. Despite the franchise’s popularity over the last 26 years, no single release has risen above the typical licensed-game standard of mediocrity – and few even attain that level. Battle for the Grid has a few things going for it, like some decent animation and visuals for its characters, but the package as a whole is every bit as underwhelming as the Power Ranger titles that have come before it. The best part is watching the characters fight. They all move well and have unique animations and specials, and I enjoyed learning each one’s best-case uses. Many of the Rangers feel similar, but Goldar and the two long-range fighters (Ranger Slayer and Mastadon Sentry) feel different, and provide at least some creativity in building your three-person teams. Click here to watch embedded media The actual moment-to-moment combat is bland, but serviceable. Battle for the Grid doesn’t do anything interesting or novel in its fighting, and relies on a familiar system of simple blocking and attacking. You can find some long combo strings with experimentation,…

Valve Acknowledges ‘Deep-Rooted’ Issue With Artifact, Working On Major Fixes
Other / 29. 3. 2019

Valve has broken its silence on the future of Artifact by announcing it is now working to address the card game’s larger issues instead of implementing smaller updates. Although we liked it at the time of release, right now Artifact’s biggest issue is its playerbase. Since it launched in November of last year, it’s bled most of its userbase. As for this writing, the game’s most recent 24-hour peak was just over 350 concurrent players, down from over the 60,740 concurrents it had at launch, according to stat-tracking site Steamcharts. The reasons for that drop-off are up for debate, but most will point to some easily identifiable issues with Artifact: its $20 price tag in a genre littered with free-to-play alternatives; relatively long matches compared to its competition; a reliance on a number of random factors and card effects to increase the variety in matches; a relatively barren client without much room for socialization within the game itself. Whatever the core issues Valve sees with the game, Valve has posted a blog acknowledging their disappointment with how the overall response to the game. “Artifact represents the largest discrepancy between our expectations for how one of our games would be received…

Starfield And The Elder Scrolls VI Will Not Be At E3 This Year
Other / 29. 3. 2019

At last year’s E3 conference, Bethesda went ahead and announced two extremely far-off products in their development pipeline: the sci-fi game Starfield and The Elder Scrolls VI. While it has been debated exactly how early these games are, they at least appear to be early enough that they won’t be talked about when Bethesda reconvenes in Los Angeles for E3 this year. This has been confirmed by Todd Howard, director at Bethesda Games Studios, during a panel at PAX East today. Howard said neither game would be talked about in the coming show, presumably so Bethesda can focus on more upcoming titles like Doom Eternal and ongoing projects like the somewhat-released Elder Scrolls Blades. While Starfield is the next big game from Bethesda Games Studios on the docket, Bethesda has been fairly clear that The Elder Scrolls VI is significantly further off, and likely will not be on this generation of consoles. Elder Scrolls fans did get one tidbit at the panel, however, as a single NPC was confirmed for The Elder Scrolls VI: Shirley Curry. The popular YouTuber is an 82-year-old grandmother who very gingerly plays Skyrim on the internet for fans across the world. Said fans petitioned Bethesda…